Necromancy

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Necromancy in Ultima Online

Necromancy is the dark art of casting spells from a Necromancer Spellbook. These spells allow you to curse enemies, animate the dead, transform into creatures, and more.

Training

To improve your Necromancy skill:

  • 0-40: Train at NPC Necromancer in New Haven.
  • 40-50: Cast Pain Spike.
  • 50-70: Cast Horrific Beast.
  • 70-90: Cast Wither.
  • 90-100: Cast Lich Form.
  • 100-120: Cast Vampiric Embrace.

Wearing a suitable suit enhances training, focusing on properties like Lower Reagent Cost, Lower Mana Cost, Faster Casting, Faster Cast Recovery, and Mana Regeneration.

Starting Your Character

Choosing "necromancer" sets default skills: Necromancy, Spirit Speak, Swordfighting, and Meditation. In New Haven, you receive a Necromancer spellbook and reagents.

Spirit Speak

Spirit Speak supports Necromancy, enhancing spell duration or damage. It also heals by channeling spiritual energy from corpses or yourself. At 100 skill, you can see and hear ghosts.

Spells

The Necromancer’s spellbook contains 16 powerful spells, usable alone or with other magics. Casting these spells impacts your karma; dropping below zero makes you evil, causing good-aligned creatures to attack.

Spell Name Mana Delay (seconds) Min/Max Skill Description
Curse Weapon 7 (1) 0/40 Temporarily imbues a weapon with a life draining effect. 50% of weapon damage is returned to caster as hitpoints. Duration based on Caster’s Spirit Speak.
Pain Spike 5 (1) 20/60 Inflicts temporary pain and stamina loss. Damage bypasses armor. Duration and damage vary based on Spirit Speak and target's Resisting Spells.
Corpse Skin 11 (2) 20/60 Transforms target's flesh, altering elemental resistances. Duration based on Caster’s Spirit Speak and target’s Magic Resist.
Evil Omen 11 (1) 20/60 Amplifies next hostile strike or poison effect, or reduces Resist Spells skill of target. Duration based on Caster’s Spirit Speak.
Blood Oath 13 (1.5) 20/60 Creates pact increasing damage dealt by target to caster. Duration based on Caster’s Spirit Speak and target’s Resist.
Wraith Form 17 (4) 20/60 Transforms caster into Wraith, altering resistances and abilities. Permanent until death or transformation.
Mind Rot 17 (1.5) 30/70 Increases mana cost of target's abilities. Duration based on Caster’s Spirit Speak and target’s Resist.
Summon Familiar 17 (4) 30/70 Summons Familiar granting unique bonuses. Type based on Necromancy and Spirit Speak levels. Permanent until dismissed or death.
Horrific Beast 11 (4) 40/80 Transforms caster into a powerful form, enhancing physical abilities permanently until death or transformation.
Animate Dead 23 (1.5) 40/80 Summons undead dependent on caster and target attributes. Maximum of 3 undead at a time.
Poison Strike 17 (2) 50/90 Summons poison cloud damaging enemies within range. Can poison targets with sufficient Poisoning skill.
Wither 23 (1.5) 60/100 Summons frost damaging enemies, especially those with high positive karma.
Strangle 29 (2.5) 65/105 Chokes target with poisonous fumes, damage increasing with decreasing Stamina. Duration and damage based on Spirit Speak.
Lich Form 23 (4) 70/110 Transforms caster into a Lich, altering mana regeneration and resistances. Permanent until death or transformation.
Exorcism 40 (2) 80/120 Moves player ghosts to a shrine. Works only in champion spawn regions.
Vengeful Spirit 41 (4) 80/120 Summons revenant to hunt down a target. Requires 3 control slots. Duration based on Caster’s Spirit Speak.
Vampiric Embrace 23 (4) 99/120 Transforms caster into a Vampire, draining life with attacks and altering resistances. Permanent until death or transformation.