Provocation

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Provocation in Ultima Online

Effect:

  • Provocation allows you to instigate fights between creatures of your choice.
  • If you fail, the creatures will target you instead.
  • It's useful for crowd control in busy areas.

Usage:

  1. Use the Provocation skill and select your first target.
  2. If successful, choose the second creature you want to provoke to fight the first.
  3. The base difficulty in provoking two creatures is the average difficulty of both creatures.
  4. Each creature has a dynamically computed difficulty score based on its attributes, skills, and special abilities, which falls within +/- 2% of the average for that creature type.

Damage and Looting:

  • When two creatures are successfully provoked, damage and credit for both creatures are correctly assigned to the bard.
  • This means you will receive appropriate looting rights, fame, and karma rewards without needing to provoke the creatures in reverse order.
  • A bard can manage several Provocation fights simultaneously, provided they meet the above conditions.

Considerations:

  • Provocation is a difficulty-based skill. Some creatures are harder to provoke than others, depending on their Barding Difficulty.
  • Once two creatures are fighting, they will continue until either the bard leaves their line of sight or one of the creatures is killed.

Training:

  • Good Bard Knowledge:
    • Bard Masteries can be used to train Musicianship and other bard skills.
    • Instruments from a Carpenter with less than 80.0 skill or bought from an NPC add no benefits.
    • GM Carpenter-created instruments add a 10% success chance.
    • Slayer instruments add a 20% success chance if the creature type matches, or reduce the chance by 20% if it doesn't.
    • With 100.0 Musicianship, you have a 100% chance to pass the first skill check when using Provocation or Peacemaking. Higher than 100.0 Musicianship increases your success chance but may slow down your skill training.