Provocation
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Provocation in Ultima Online
Effect:
- Provocation allows you to instigate fights between creatures of your choice.
- If you fail, the creatures will target you instead.
- It's useful for crowd control in busy areas.
Usage:
- Use the Provocation skill and select your first target.
- If successful, choose the second creature you want to provoke to fight the first.
- The base difficulty in provoking two creatures is the average difficulty of both creatures.
- Each creature has a dynamically computed difficulty score based on its attributes, skills, and special abilities, which falls within +/- 2% of the average for that creature type.
Damage and Looting:
- When two creatures are successfully provoked, damage and credit for both creatures are correctly assigned to the bard.
- This means you will receive appropriate looting rights, fame, and karma rewards without needing to provoke the creatures in reverse order.
- A bard can manage several Provocation fights simultaneously, provided they meet the above conditions.
Considerations:
- Provocation is a difficulty-based skill. Some creatures are harder to provoke than others, depending on their Barding Difficulty.
- Once two creatures are fighting, they will continue until either the bard leaves their line of sight or one of the creatures is killed.
Training:
- Good Bard Knowledge:
- Bard Masteries can be used to train Musicianship and other bard skills.
- Instruments from a Carpenter with less than 80.0 skill or bought from an NPC add no benefits.
- GM Carpenter-created instruments add a 10% success chance.
- Slayer instruments add a 20% success chance if the creature type matches, or reduce the chance by 20% if it doesn't.
- With 100.0 Musicianship, you have a 100% chance to pass the first skill check when using Provocation or Peacemaking. Higher than 100.0 Musicianship increases your success chance but may slow down your skill training.