Force of Nature

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Revision as of 17:21, 4 September 2024 by Spiritweave (talk | contribs) (Created page with "''!This feature is working as intended on UOALIVE'' {| class="wikitable" |Description: |Trains the creature in the Force of Nature special move, causing direct damage and a damage increase to the following attack. |- |Ability Type: |Special Move |- |Training Cost: |100 Training Points |- |Mana Cost: |35 |- |Damage: |Varies |- |Damage Type: |Pet Damage Type |- |Proc/Spell/Replace: |Replaces Next Attack |- |Stat Modifiers: |Strength, Base Damage, Skills |- |Debuffs: |Every...")
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!This feature is working as intended on UOALIVE

Description: Trains the creature in the Force of Nature special move, causing direct damage and a damage increase to the following attack.
Ability Type: Special Move
Training Cost: 100 Training Points
Mana Cost: 35
Damage: Varies
Damage Type: Pet Damage Type
Proc/Spell/Replace: Replaces Next Attack
Stat Modifiers: Strength, Base Damage, Skills
Debuffs: Every 12th hit will briefly stun the target.
Healing/Buffs: None
Journal Text: Text when hit: You are assaulted with great force!
Other Notes: “Applies 15-35 delayed direct damage to the attacker. The attacker receives a damage increase of 50%-100% based on their strength. The attacker also applies a stun their target for two seconds which can be reduced by magic resist every 12th hit. Equipping the weapon will reset the hit count.”