Lambic
New member
I often think about how a good game of King of the Mountain would be set up. This has always been a favorite style of PvP to me, and I think it could work in UO perfectly well.
Let me know what you guys think!
- Location where there is a structure or hill that a definitive "top" could be reached via walking
- An activation spot would be located at the "top"
- Once a player activates it, they would be flagged as "King" and start a counter. The counter will stop when the player loses the "King" status. The counter total remains until the match is over, increasing only when you are flagged "King"
- Other Players must kill the "King" to reset the flag
- If the "King" leaves the area (perhaps in retreat) they would also lose/reset the flag
- At the end of the match, the player with the most total points (from time spent as "King") wins the match
Let me know what you guys think!