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Custom Content Skills that are considered "Secondary" and don't count towards your total skillcap! - Unique to UOAlive

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Secondary Skills System:
Get ready for a game-changing update in UOAlive! Our Secondary Skills system.

The following skills will no longer affect your main skillcap of 720. They have their own skillcap that allows them all to be raised to 120 each skill. The skills are:


  • NEW: Fletching
  • Begging,
  • ArmsLore,
  • Camping,
  • Forensics,
  • Mining,
  • TasteID,
  • Cooking,
  • Fishing,
  • Lumberjacking(does not provide a damage bonus to axes),
  • Tracking,
  • Lockpicking,
  • Hiding,
  • Cartography,
  • Item Identification,
  • Herding,
  • Remove Trap,
  • Detecting Hidden
This will allow you to be present while adventuring and make some really unique builds utilizing skills that are often lost in the mix as well as allowing us to improve on skills that have little to no purpose anymore.

With this QoL feature, you no longer have to worry about juggling skills or choosing when to raise or lower them. Say goodbye to the need for a soulstone, and hello to the ease of buying skills directly from vendors. Enjoy the Secondary Skills system without a second thought and experience the improvements in Quality of Life that UOAlive is known for.

SEE your TRUE skill cap with the click of a button!
In the modern gump
you can now see your skill cap of Normal skills that count toward your cap and your total skills including secondary!

In the Classic Gump
(click the SHOW REAL button at the bottom to see your Main skills without counting your secondary!)

In the Enhanced Client:
Click Show Modified to see your secondary skills. Or Show Real to only see your skills that count toward your cap!


  • Skills gump shows only real skills in the Real skills total, which can be easily monitored against the real skills cap. Free skills values are visible under other columns / settings in the skills gump.
  • Buying skills from NPCs allows free skills to be purchased when over the real skills cap. Real skills can only be purchased from NPCs when the purchase would keep them under the real skills cap or if there are down-pointing real skills to offset NPC teaching gains.
  • Scrolls of Transcendence can be used for players whose total skills are over the real skills cap. For free skills, the scroll of transcendence can always be used, as long as it keeps the skill under that individual skill's cap. For real skills, when the character is at or near the real skills cap, the scroll can be used if there are other down-pointing real skills to offset the gains. The scroll of transcendence will not be used if there are not enough down-pointing real skills to gain the transcendence level without violating the real skills cap.

This addition is a true testament to the team's hard work and determination, and we cannot stress enough just how incredible this feature is. If you thank anyone, it should be the team for pouring countless hours into creating a better system for all of us. So, sit back, relax, and enjoy the smooth and seamless experience of the Secondary Skills system in UOAlive. This update is working perfectly and is truly one for the books! (and since it is one of those updates that when it works goes without notice, we truly wanted to emphasize the amazing work the team has done.)
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